Fighting Games

Tekken 8 hands-on: Welcome to the brand new technology of combating video games

Final week, fighters from all around the world assembled to throw down. I am not referring to Tekken 8 itself, although as a result of its beautiful realism you would be forgiven for making that mistake.  The sport’s world debut in Lyon, France noticed press and creators alike globetrotting to spend hours cracking one another’s skulls in-game simply forward of the fighter’s look at EVO Japan 2023. Unique to current-gen consoles and PC, Bandai Namco’s newest presents terrific fisticuffs that is shifting the style forward in thrilling new instructions, and is a stupendously enjoyable solution to butt heads with different gamers match after match.

Having revisited Tekken 7 in preparation for the occasion (hey, I wasn’t going to embarrass myself come match day), the distinction between the earlier iteration and Tekken 8 is evening and day from the outset. Visually, Tekken 8 is bathed in a sort of hyperrealism, whether or not that is Marshall Legislation flexing his muscular tissues each in his pre-fight intro and through one in all his many punishing grabs –  flaming sparks flying off Jin Kazama as his combo finishers briefly untether his latent, demonic skills; or how his mom, Jun Kazama (featured right here in her first look since Tekken 2), elegantly animates by means of twisting, turning, flowing combos that look as very similar to a standard dance because the shin shatter-ers they’re.

Flexing graphical muscular tissues

Tekken 8

(Picture credit score: Bandai Namco)
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